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Chapter 9

Applets

Chapter Objectives

Upon completion of this chapter, you will be able to:
  • Build a GUI with theAWT
  • Use the Component class
    • use AWT component objects to build a user interface
    • use the paint method to draw a Component object
  • Draw on a Graphics context
    • draw a String on a Graphics context
  • Convert a Double to a String
  • Write an Applet
  • Run an Applet
    • compose an HTML document that contains an applet
    • run an applet in the Appletviewer and in a browser

Lab


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