Joe's Jottings

Jottings Number 63, by Joe Podolsky:

From: JOE_PODOLSKY@HP-PaloAlto-om4.om.hp.com

Date: Fri, 11 Oct 96 13:19:30 -0700

Subject: Reach Out and Touch Someone

Last week, HP Quality held a symposium for Quality Maturity
System reviewers.  The day before the symposium began, we were
offered a seminar by Bill Daniels, a consultant on communication
and meetings.  Bill divides meetings into two types: "task
forces," where experts meet to discuss complex issues; and
"regular meetings," where people gather to exercise some facit
of organizational power.  As the name indicates, most meetings
are or evolve into "regular meetings."

Bill has fascinating insights into the conduct of these
meetings, and I'll probably write about his ideas in a future
jotting.  If you can't wait, get his book:  William R. Daniels,
_Orchestrating Powerful Regular Meetings_, San Diego: Pfeiffer &
Co., 1993.

More to the point of this jotting, however, is a statistic
Daniels quoted.  He said that in any interpersonal
communication, 55% of the meaning is transmitted by non-verbal
body language, 38% is transmitted by the intonation of the
voice, and only 7% comes from the actual words being sent.  He
backs this up with some studies, and I'm sure that these general
numbers hide lots of specific exceptions, but his point feels
right on.  We've got five senses, but only physical presence
gives us the benefit of smell and touch, arguably the most
primitive and powerful of the senses.  (For the sake of
propriety, I'll leave out a discussion of taste as a
communication media, but sharing taste sensations at a meal has
a long history as a way of creating bonding relationships
through which communications occur.)

Yet, we are the first settlers in the cyberspace frontier, a
land of words and graphics and, sometimes, sound.  But
cyberspace is only a 7% solution.  We know the smell of a
physical road; we feel the heat of the pavement and the wind of
rushing cars; but we touch only the keyboard and mouse as we
hike on the Internet.    Except for a few poets and novelists,
words are a very inefficient medium for communication;
telephones are better, but being digital is not nearly as good
as being there.

In his _Forbes ASAP_ column on June 3, 1996, Tom Peters makes
this point with several quotes: "90% of life is just showing up"
(Woody Allen); "The necessary complement to the Net is the 747"
(Sun Microsystems CIO, Bill Raduchel); and, "You can pretend to
care.  You can't pretend to be there" (author Texas Bix Bender).
Peters uses these quotes to talk about a start-up he's involved
with in India.  It was falling more and more behind schedule, in
spite of frequent e-mail messages and passionate phone calls,
until he made the 12,000 mile trek and demonstrated his concern
with his physical presence.

This isn't exactly news.  Most of us know all about the need for
face-to-face meetings and have the frequent flyer miles to prove
it.  But I'm not sure that we think through all the implications
of our common need for physical contact.

For example, someone (I don't remember who) observed that a
leader must be physically present for certain responsibilities
and can not delegate them: a crisis, deciding policy that
affects organizational culture, tough personnel decisions, and
symbolic acts.   These are all situations that require credible
caring (see Texas Bix Bender's quote above).

Even more interesting, much of our information products are
aimed at replacing physical contact.  Fred Brooks (of _Mythical
Man-Month_ and University of North Carolina fame) received the
first ACM Allan Newell award, and his acceptance speech was
published in the March 1996 issue of _Communications of the
ACM_.  In that speech, he asks us to focus "on the gift of work,
on the capability and call to make things."  (It may be, for
example, that the current bumper crop of personal Web pages is a
sign of our individual need to leave a creative mark in
cyberspace.)

Brooks observes that television, for example, arguably the most
pervasive information product of the past half-century, is a
passive, frantic, non-social environment.  He fears that in our
quest for artificial intelligence (AI) information products and
people-replacing systems, we are moving toward the television
model.  Brooks believes that the concept of AI should be
replaced with the goal of "IA, intelligence amplification." 
Brooks says, "...at any given level of systems technology...a
machine _and_ a mind can beat a mind-imitating machine working
by itself."

Bringing that close to home, for example, to what extent are we
spending resources to enable our new order fulfillment systems
to replace the work of field sales people and configuration
specialists rather than developing systems that depend on but
enhance their human skills?

This brings me to one of my favorite topics, human-computer
interfaces.  In the March 1996 issue of _ACM Interactions_,
Pamela Mead and Chris Pacione write about their research in
"Time and Space."

Most of the things we do with systems takes place in what the
authors call "representational space," where we use various 
techniques (such as perspective) to create a "window" that makes
us comfortable with what we see on our screens.  "Abstract
space," on the other hand, allows us to create virtual
cyberspace worlds that violate the learned spatial literacy
rules, rules that define, for example,
"front/behind,""over/under," and "near/far."

But while abstract space gives us the power of virtuality,
neither space concept substitutes for being there.  Neither
gives us the smell of a place, the background noises, the images
at the periphery of our vision.  In abstract space we can create
textures that do not exist in our learned view of the real
world, but they are surfaces that we can only see with our
imagination, never our fingers.

Time creates still other, perhaps fundamental issues. 
"Monochronic time" is linear; it's the time of clocks and
calendars and Von Neumann computers.  But our reality is that of
"polychronic time" where several things happen at once, where
our perceptions of time are relative.  Time flies when we're
having fun, but drags when we're bored; years are long when
we're young and fly by as we age.  Information systems can
create virtual worlds where many things seem to happen at once,
but, in the real world, we are unconsciously aware of the
relationship between the linear clock of astronomy and our
personal biological journey from birth.

Our continuing challenge is to develop technologies and systems
that involve more of our senses, that move us up Daniels' scale
so that electronic communication gets closer to full meaning. 
We need to build systems that involve people, not exclude them,
that allow them to switch between representational and abstract
space to gain the benefits of each.  

But, there is no substitute for being there.  Yes, we need to be
mindful of work/life balance issues.  Yes, we need to understand
the cost and inefficiency of business travel.  And yes, to the
extent possible, we should use our technology for routine
collaboration.  But we also should be realistic about the
limitations of electronic communications and set our
expectations accordingly.  In the end we each instinctively know
that our most precious asset is our time.  Investing that asset
in face-to-face contact will always be appreciated as our most
sincere and visible sign of caring.

What systems can you tell us about that move us closer to full
sensory communication?  How do you feel about the need to "be
there"?



Joe 

Back to Joe's Jottings